Oldskooler Ramblings

the unlikely child born of the home computer wars

8088 Corruption Explained

Posted by Trixter on May 13, 2007

I had hoped to completely update the 8088 Corruption webpages before posting this, but it’s going to be at least another week and people have been asking me for it, so: An edited video of my NOTACON/Block Party 8088 Corruption Explained talk is available at archive.org. All of the embarrassing and missing parts have been fixed, added, edited, massaged, spindled, and mutilated, and it should be completely watchable. I replaced most of the bad video-camera-aimed-at-the-monitor footage with the actual conversion footage, filled in the hey-where’d-my-electricity-go? missing section with a voiceover, replaced all filmed slides with the actual slides, and took out two embarrassing swears (embarrassing not because they were swear words, but because I was nervous and stumbled over them).

While it is tempting to watch the flash version in a browser, I went through a great deal of trouble to make the MPEG-2 version perfect, including true 60Hz video in places. If you can spare the time, grab the MPEG-2 version and watch it on a real set-top dvd player for full effect. (Or a software player that isn’t broken; for example, use my favorite MPEG-2 player, VLC, with Deinterlace set to Linear.)

Work and home have been particularly busy this week and will be next week, so I apologize in advance for not having the extra movies, updated 8088 player, full source code, etc. available on the website yet. When I do, I’ll make a note of it in this blog.

Posted in Demoscene, Programming, Technology, Vintage Computing | 6 Comments »

Happy Lucky Tech Big Fun Super Go Surprise!

Posted by Trixter on May 8, 2007

I realized today that I’ve been very lucky when it comes to technology and surprises. Previously I mentioned the surprise IBM 5153 I found in storage, but today I was able to count many more:

  • An i-river iFP-380 128MB MP3 player. Shortly after purchasing it, some “beta” firmware surfaced on the official support website that turned the player into a USB storage device. This means you could copy music onto and off of the device without using the severely idiotic crippled software that came with it. To date, I think this is the only hardware player series they’ve produced that allows you to do this — all prior and later models require the software to enforce DRM.
  • My ReplayTV 5040. It was a Christmas gift, but shortly after I got it, DVArchive was released, and allowed me to suck the shows off of the unit via ethernet via a sensible GUI. This greatly increased the personal value of the unit, as I like to archive shows that are important to me.
  • In the early part of the new century, I purchased a 3ware Escalade 6400 RAID-5 controller, intending to put it into a Windows system to function purely as a file server. A few days after I purchased it, and before I opened the box, 3ware announced Linux kernel driver source for driving the card, and a GUI to manage the card remotely! Needless to say, I installed Linux on the machine (a P933) and it’s been running for nearly 7 years — and does much more than a typical file server would, thanks to Linux.
  • In a similar nod to the PC/XT I found, I pulled an IBM PCjr out of storage and tested it — and found out it was much more than I realized it was. When running Flight Simulator side-by-side with said XT, it was running faster than the XT! Further investigation showed that it is probably the most souped-up PCjr I will run across: It has a Jr HotShot installed (brings the machine to 640KB without additional memory sidecars), the 8088 was replaced with an NEC V20 for an additional 50% speed boost, and the motherboard was rewired slightly with the Tandy 1000 graphics modification (allows Tandy 1000 programs to run without graphics corruption). Oh, and did I mention that the packing material used in the box was a complete PCjr Newsletter set?  Dang!

Anything like this ever happen to you? Technology goes from good to awesome as a complete surprise?

Posted in Technology | 2 Comments »

Block Party: A quick encapsulation of the NA scene

Posted by Trixter on May 3, 2007

For the funniest and most honest party report I’ve read in half a decade, go here:

http://www.pouet.net/topic.php?which=3868&page=4&x=36&y=2

…then search for the text “Pil05 was pil04 without the good parts”. Read Guybrush’s party report. Laugh until fluid comes out of your nostrils.

And it’s completely true! It’s not cool to slam party organizers, but man, what a relief that most of us who where there felt the same way (both the good (Block Party) and the bad (Pilgrimage ’05 and “’06”)).

Also, scroll down to check out some of the picture links.

Posted in Demoscene | Leave a Comment »

Block Party: Transportation

Posted by Trixter on May 1, 2007

I drove from Chicagoland to Cleveland, OH for Block Party. Necros flew. We both arrived at the same time because of the weather. So which was cheaper?

A plane ticket, priced via priceline 2 months in advance, is about $133. My costs were $129 in gas + oil change before heading out. So I win, right?

Wrong. On the way home, I locked my keys in the car at a rest stop. Cost to have the car jimmied open? $45.

Yeah, I’ll be flying next time.

Posted in Demoscene, Uncategorized | 11 Comments »

Block Party: Hops!

Posted by Trixter on April 30, 2007

So here’s the deal with the Hops! inside joke.

As Phoenix reported, Necros, Phoenix, The Finn, and Inspired Chaos drank beer and chilled for a few hours, after which it seemed like a good idea at the time to create a beertro. They came back to the Block Party lounge and started to work on it. The high point of this was Inspired Chaos screaming “Water! Yeast! Sugar! Hops!” into a microphone as samples for the tune. All standard practice, I’m sure, except that at one point he wasn’t happy with his rendition of “Hops!” and decided to record multiple renditions of it. After 30 seconds of “Hops. Hops! Hops? Hops!! HOPS!!” etc. the entire room started to crack up, and it cracked up again when Necros started adding reverb/echo to it (“HOPS Hops hops…”).

They didn’t finish, but Necros made the mistake of giving the unfinished tune to Phoenix, who made it presentable and submitted it to the music compo where it amazingly didn’t come in last place :)

Posted in Demoscene | 7 Comments »

Block Party: Phoenix’s Report

Posted by Trixter on April 30, 2007

Just a quick post to direct you to Phoenix’s party report.

I agree with most of what Phoenix writes. I disagree with the part about 3 minute song length; if we extended it to four minutes, then we’d have to do jury pre-selection to toss stuff out to limit the length of the compo, and that has its own set of pros and cons.

I wholeheartedly agree with $15 per speaker DVD… $10 is a little more reasonable. Since mine in particular is nearly complete garbage because of the power loss and poor recording, I feel mine shouldn’t have been sold at all. (Yes, I’m still working on editing together a watchable version of mine.)

Posted in Demoscene | Leave a Comment »

Block Party: The rebirth of the True Real Wild

Posted by Trixter on April 30, 2007

These days, a wild compo usually means “animation”, and “real wild” means “any demo on any hardware”.  I miss the true real wild compos, where you could get up and sing, rap,

Well, the True Real Wild compo surfaced at Block Party and it was great.  We had a demos, sure, like a great TI-85 calculator demo, but other wild compo entries included:

  • Someone playing through the first level of Gradius without being able to see his player or missle sprites
  • The mention of a tool to help compose music for 4K intros
  • Home-brewed beer (!)

…etc.  That’s what I like to see.  Since the first inspirations of nerdcore came from true wild compos, I’d like to see them back in major competitions.  Oh well, yet another thing Block Party hit a home run on :-)

Posted in Demoscene | Leave a Comment »

Block Party: I’m back

Posted by Trixter on April 29, 2007

Block Party was Jason Scott’s attempt to single-handedly re-jumpstart the North American demoscene and simultaneously introduce it to 200+ creative hackers at NOTACON.  It was a smashing success and I’m going to post daily about it until I can’t remember any more.

Unfortunately for me, the presentation I gave was rife with technical difficulties. The previous presenter took 59 minutes for his presentation so I had no time for setup and wasted 15 minutes of the audience’s time jury-rigging something together.  Then 7 minutes in, the fucking power went out (NOT MY FAULT) and it was only me and my laptop on battery power.  That was enough to talk for ten minutes, but during that time there was no audio recorded.  There was also no audio recorded for the audience questions…  So, I’ll be spending a few hours days trying to edit together a watchable video for my friends and folks.

That was the only sore point, honestly. The rest of the 99% rocked the house and, while it’s nowhere near euro turnout numbers, the social and quality turnout was exceedingly saturated.  Hops!

Posted in Demoscene | 1 Comment »

Completing the trilogy

Posted by Trixter on April 1, 2007

For the first time in as long as I can remember, I’ve played a game to completion.  While I’m 3 years late, I finally finished Project: Snowblind, the unofficial sequel to Deus Ex: Invisible War.  (Why unofficial?  Because when they saw the poor sales numbers of Deus Ex 2, they decided to “salvage” the project and change the assets to something generic to distance themselves from the property.)

If you’ve played the original Deus Ex but hated the sequel, you need to play Snowblind because it offers a glimpse into how the series could have dug itself out of a hole.  The first two Deus Ex games were mostly about avoiding combat; Snowblind promptly thrusts you into combat and never lets up.  Unlike the first two games, it is finally satisfying to enable invisibility, walk up to an enemy, and shotgun blast him into another timezone.

Snowblind is less than $10 for any of the three platforms it came out on; I recommend a console version because the PC version has some major glitches and no patches were ever released.

Posted in Gaming | 5 Comments »

Kingston Propz

Posted by Trixter on March 30, 2007

In the USA, Kingston supports cross-shipment.  So I already have my replacement RAM.  Two days later.

With a lifetime warranty and such speedy RMA/warranty service, I think they’ve earned my money for life.

Posted in Technology | Leave a Comment »