Oldskooler Ramblings

the unlikely child born of the home computer wars

Archive for December, 2018

End Of Line

Posted by Trixter on December 30, 2018

I’m leaving myself behind.

Wow, that sounds really melodramatic, doesn’t it? I have started this post multiple times, and each time, it sounds like some hammy grand exit, like I’m taking all of my toys and going home. That’s not my intention, but in today’s social media landscape, there isn’t a way to word something like this without it sounding sensational. I’m just trying to leave a signpost to my friends so that they don’t wonder what happened to me.

Let’s try the direct approach:

  • I am exiting my long-standing hobby circles: The demoscene; personal computing history; software preservation and archival; vintage gaming history; others.
  • I will neither monitor, nor participate on, social media or online forums.
  • I am completely changing my physical lifestyle: Diet, sleep, and exercise.

Why? While the timing makes this seem like a New Year’s resolution, that’s just a coincidence; the reason is because I need to make improvements to my mental health, which suffered trauma some years ago and never quite recovered. It surfaces whenever various triggers present themselves, but unfortunately for me, there are triggers for this kind of trauma everywhere I currently haunt online. So that ends.

(I explained this in great detail in my previous post, which you may notice is hidden behind a password. Just before I posted it, I got excellent advice from close friends that made me see how posting it in its current form could make things worse, but could also go off like a claymore and unduly hurt someone else, so I walled it. I’m leaving it up as something I can refer to in case I need a therapeutic reminder. If you are a close friend whom I’ve known for over a decade, email me for the password.)

While leaving my previous interests is necessary for mental improvement, it is also required for physical improvement: The time I would normally spend on hobbies will instead be spent learning how to take care of myself, preparing my own food, and getting enough sleep.

The physical aspect of this change intrigues me: I will be trading a youthful appearance for health. Since 2000, I’ve steadily gained about 5 pounds every year to the point where I’m 90 pounds overweight, but that’s had the effect of pushing out the skin on my face to fill out whatever wrinkles would be there. I don’t spend a lot of time in the sun, I have all my hair, and my hair isn’t gray — all of these factors combine into making me look younger than I am. A few times a year, I get mistaken for someone in their mid-30s when in fact I am nearly 50. Losing weight will thin my hair, and also allow my wrinkles to show. I will finally look my age.

Literally and figuratively, I will become a different person.

So what happens after that? I’m not sure, but I’m hoping it’s a return to what got me here in the first place. I built Mobygames because of my love for computer gaming history and etymology, which ironically led to a drastic reduction in playing actual games. I participated in vintage computing forums, programming, and archival to help others with the hobby, which again led to a drastic decline in my own activity in that area. I wasn’t careful what I wished for, and got it. Maybe I’ll return to those and find my passion again. Maybe I’ll do something else. I’ve always wanted to make personal computer history videos. I’ve always wanted to program a game for vintage computers. I have some ideas I’ve always wanted to turn into science fiction short stories. I really miss willing things into existence.

But for now, this is it. I’m no longer going to seek validation through projects or interaction. I’m not going to follow your achievements or hear your opinions — nothing personal. I hope you understand. This is now a one-way street, and we’re at different intersections.

Can I be contacted? Yes, via email. I’ll always respond to email, although it might take a few days. I’m also not skipping out on any works-in-progress: If you and I are in the middle of something, I’ll complete that thing. Email me if you’re concerned.

If I manage to accomplish something I’m proud of that I feel benefits anyone, I might pop in for a second to announce it via the usual haunts. Until such time… take care.


PS: For those of you secretly wishing I was a drama queen and hoping that this post was going to be overly melodramatic, I’ll leave you with a personal soundtrack. Listen to it when you think of who I was.

Posted in Lifehacks | 4 Comments »

Protected: The Blind Item

Posted by Trixter on December 27, 2018

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It’s been fun

Posted by Trixter on December 26, 2018

My vote for the most subtle-yet-cruel entry in the category of brain mis-wirings is Imposter’s Syndrome. (It is also a first-world problem; apologies if this offends you.) I have it fairly bad, and it’s gotten worse as I age. It has prevented me from starting projects, finishing projects, and having normal levels of self-confidence. I am, thankfully, able to praise and mentor other people as necessary, but I cannot provide that for myself. Combine this with yearly instances of FOMO and you end up with someone who goes through waves of trying to join the party, only to feel sheepish once they get there.

This must end. Not in the manner in which my friends and fans might have hoped, but it simply has to end if I’m going to be available for the people who matter (including, most importantly, myself). So, it ends today. It ends with a list of things I’ve achieved in my life by my own skill, intelligence, and volition. I’m granting myself permission to be proud of everything on this list.

And, most importantly:

  • Met my wife, became a better person for her, and started a family

That is truly my greatest accomplishment. It has directly touched hundreds of lives, contributed something positive to the world, and will outlive me by many decades, if not centuries.

But this person is going away, and this is the third-last post I will be writing on this blog.

Posted in Demoscene, Digital Video, Gaming, MindCandy, MobyGames, Programming, Vintage Computing | 3 Comments »